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I have to agree that the neon aesthetic is top notch!

I also love how even though the design is simple, it lends itself to some interesting emergent consequences, namely that missiles that are closer to you are moving faster and very scary, but are easier to hit because they have a larger angular size. This leads to a very interesting difficulty balancing that you may want to take advantage of if you decide to develop this idea further!

Also, not being able to see the entire sky all at once leads to super sneaky missiles coming in from the opposite side,  which makes it really hard to have a 100% success rate. :P

I agree the aesthetics are very nice.

This aesthetic? Yes. Please. 100% more. This project seems like a fun start and has the germ of a neat quick little idea.